Brawl - Giga Bowser - Subaction - LandingLight
|
1 |
Stats
IASA: |
2 |
Subaction Index: |
0x31 |
Scripts
Main
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 42, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 2.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(1.0)
- SoundEffectOther1(6661)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- ScreenShake { magnitude: 2 }
- AsyncWait(5.0)
- Rumble { unk1: 4, unk2: 0 }